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Sphere-cylinder collision detection

by Andrew Kickertz — last modified Feb 17, 2012 06:45 PM

Video clips of sphere-cylinder collision detection algorithm

In effort to step up my ball-pin collision simulation from 2D circles to realistic 3D bodies, I have been working on collision detection algorithms for spheres and cylinders.  The fruits of this week's labor are summarized in the following videos:

 

 

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